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Femur the Skeleton Dog (WIP)

 

A 3D model of a cartoon skeleton dog made for a Game Design course.

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My goal for this project was to create a character and take it from a sketch to a fully textured, rigged and animated state. I also wanted to give it a cel-shaded look using Unity's shaders.

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Currently, I'm working on the controls and animation. More progress coming soon.

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Software Used: Maya, Substance Painter, Unity

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-February 2018

Unity Cel-Shading

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